Ghostbyte Games is a small independent studio. We build co-op RPGs and tight replayable loops — games you can drop into in two minutes and live in for two hundred hours. Quick to start. Hard to put down.
01 — Why "Ghostbyte"
Ghost is the part of a game that lingers — the run you can't stop thinking about, the build you keep iterating in your head on the walk home. Byte is the smallest unit we work in: a tight, contained loop you can pick up in five minutes. The studio sits at the seam.
02 — How we work
- One filter for every project: at least one of us has to want to play it tomorrow.
- One repo per game. No shared accounts, no shared inventory, no metaverse glue. Each game stands on its own.
- Honest devblogs. We post what we changed and why, not press releases. If a feature shipped and nobody used it, we say so.
- Small bets. We'd rather ship two tight games a year than one feature-bloated thing nobody finishes.
03 — What's in flight
Our flagship is Tidewild: Adventure RPG & PvP, a 3D adventure RPG built in Unity: a wild island, six stolen elements, and an Arena to rule. It's the biggest thing we've made, and it's coming soon to Google Play and the App Store.
Out now: HeroBond: Co-op & PvP RPG (Google Play), Catch the Rabbit and Merge Cats Defender (Google Play and the App Store).
The full lineup lives on the games page. Each title gets its own identity — this site is just the doorway.
04 — Get in touch
Email hello@ghostbytegames.com for general inquiries, press@ghostbytegames.com for press, or grab assets from the press kit.